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/ The 3D Gamemaker / The 3D Gamemaker.iso / data1.cab / MinObjects / Objects / 09User / 2Player / SWAT / MODEL.DAT next >
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Text File  |  2003-02-03  |  855 b   |  33 lines

  1. ; Model Settings
  2. playercollisiontype=1
  3. playerraised#=0.0
  4. playerspeed#=50
  5. playertype=2
  6. playerlegs(0)=6
  7. playerlegs(1)=15
  8. playerlegs(2)=16
  9. playerlegs(3)=17
  10. playerlegs(4)=18
  11. playerlegs(5)=19
  12. playerlegs(6)=20
  13. playerwings(0)=7
  14. playerwings(1)=3
  15. playerwings(2)=4
  16. playerwings(3)=5
  17. playerwings(4)=6
  18. playerwings(5)=8
  19. playerwings(6)=9
  20. playerwings(7)=10
  21. playerheads(0)=0
  22. playeranimates=1
  23. playerrollanims=0
  24. playerheighttopelvis#=40
  25. ; General Sounds
  26. playersndappear$="Sounds\Default\Appear\Zhwwweeaa.wav"
  27. playersnddisappear$="Sounds\Default\Disappear\MaleDie1.wav"
  28. playersndshoot$="Sounds\Default\Shooting\BigHandGun.wav"
  29. playersndjump$="Sounds\Default\Jumping\MaleJump1.wav"
  30. playersndland$="Sounds\Default\Landing\MaleLand.wav"
  31. playersndengine$="Sounds\Default\Engine\Vehicle.wav"
  32. playersndcollision$="Sounds\Default\Impact\MaleHit.wav"
  33.